![]() She feels out of place and is outgunned in almost every single encounter. It’s not the type of ship equipped to handle universe ending threats from the Tkon, the most powerful race to every exist. ![]() Resolute is a science vessel of the Centaur Class, being essentially an Excelsior saucer section with some warp nacelles strapped to it. This is all made all the stranger as the U.S.S. READ: Dueling Game Western Press Launches Tomorrow By the games midway point, you really lose the intimacy of the story, and it devolves into tons of yelling and firefights against impossible odds. The last thing I need/want is yet another universal threat to all existence, especially one featuring the Tkon Empire, the precursors to all the current species in the quadrant and beyond. I hate when Star Trek does this as it loses the core of what makes Star Trek, well, Star Trek. Because modern Star Trek can’t help itself be Star Wars, the game quickly goes from a really interesting and isolated adventure game about political struggle and a good mystery, and veers hard left into universe ending threat. Where things start to get weird is Resurgence’s reliance on TNG in name only. Looks at camera: “Audience, what do you think we should do?” The huge change between the pair in terms of their responsibilities is a fun thing that really helps break up the game. To make this work well in terms of gameplay episodes are split between two main characters: Commander Jara Rydek which will be running the ship on the bridge and playing diplomat, and Carter Diaz a petty officer down in the lower decks who will be keeping the ship running and handling most of the action bits off-world. To make things worse is that your ship has been tasked with mediating peace between two races right in the middle of the largest ion storm the sector has ever seen. You must navigate his struggles while trying to be a good First Officer and knowing when to push back against things you might not see eye-to-eye on. The captain is under a great deal of stress because of this and slowly becomes more paranoid about the possibility of losing his command. Resolute, a starship on the edge of Federation space that has just undergone a refit after an accident took out her First Officer and many of her crew that is never really explained an only touched on twice. The story in Resurgence sees you come aboard the U.S.S. ![]() There were moments where making a split-second decision in a tense situation really did feel hard even though the outcome you pick will always move the story forward regardless. The choices, while straightforward, do pull from a number of moral and ethical dilemmas that Star Trek is known for. Other members of the crew will base their perception of you based on these choices and one nice thing is that you won’t be able to please everyone and likewise, not be able to save everyone. *Unfolds notebook paper* Check 1 for yes and 2 for no. It’s not an intricate system as you only ever have three choices: a good option, a neutral option, and a be an asshole option. How you interact with these characters will help decide how the game plays out and what characters might live and die, or love or hate you. ![]() You move around a given area and then make a number of choices by talking with characters and solving some elementary school level puzzles. Sta Trek: Resurgence is an adventure game in the style of those classic Telltale series games that were all the rage for a couple of years. ![]() But it’s this reliance on one of the goofier episodes from season one of TNG (the one where Worf gets beat up multiple times by the Ferengi with laser whips) makes Resurgence feel tied down rather than free to explore the vast wealth of possible stories that the galaxy holds. While it does not reach the levels of 25th Anniversary in terms of an adventure games, Star Trek: Resurgence does a good job of making it feel like a series of TNG-era episodes strung together. So, does Star Trek: Resurgence fall into the former and enter an Elite Force, or does it fade away with the likes of whatever Star Trek DAC was on the Xbox 360? For every 25th Anniversary, Bridge Commander and Command, there are a dozen Dominion War’s, Hidden Evil’s and New World’s. These are the voyages of terrible Star Trek games that have defined my very existence. ![]()
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